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Wars Are Bad and Sad: Explaining Wars to Young Children

Explaining war to children can be challenging, but it's important to approach the topic with sensitivity. Here's a simplified, point-form explanation suitable for young children: Wars are fights between countries or groups: Sometimes, people in different places disagree or can't get along. Instead of talking and finding a solution, they might use force, like fighting or using weapons. People have different opinions: Just like friends or family may have different ideas, countries can too. Instead of working together, they may choose to fight. Not all problems are solved peacefully: Ideally, countries should talk and negotiate to solve their problems. Unfortunately, sometimes they make bad choices and start fighting. War causes sadness and destruction: When there is war, many people get hurt, and buildings and homes can be damaged. It makes people sad and can take a long time for things to get better. Hope for peace: People around the world work hard to stop wars and help cou

Ghost Gear: Haunting Canadian Waters

O Canada!  Our safe sea home and pristine land! Apparently NOT... Take a gander at the plastic gunk garnered from our "pristine" waters: A man-made garbage hill like this is known as "ghost gear" and is the lost, abandoned or trashed gear -- mostly plastics--of the fishing industry, that ends up as a disgusting 58% of marine macro debris.   Want to be part of the solution and not the problem?  Learn More →   . Learn More →   Marine Sea Glass Crafters and Collectors -- today only-- 39-piece sea shell and sea glass collection from Vancouver Island beaches. From Etsy Canada Also take a look at Natalie McIntosh's London, Ontario enterprise: Canada Needs A Strong Global Plastics Policy Friend, I signed a petition calling on world leaders to support a strong global plastics treaty. As you know, plastic pollution is everywhere. Scientists have even found microplastics in the air we breathe and the food we eat. We need a solution that matches the scale of the problem.